class AppMenu extends PopupMenu.PopupMenu {
constructor(sourceActor) {
- super(sourceActor, 0.0, St.Side.TOP);
+ super(sourceActor, 0.5, St.Side.TOP);
this.actor.add_style_class_name('app-menu');
var ATIndicator = GObject.registerClass(
class ATIndicator extends PanelMenu.Button {
_init() {
- super._init(0.0, _("Accessibility"));
+ super._init(0.5, _("Accessibility"));
this._hbox = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
this._hbox.add_child(new St.Icon({ style_class: 'system-status-icon',
var DwellClickIndicator = GObject.registerClass(
class DwellClickIndicator extends PanelMenu.Button {
_init() {
- super._init(0.0, _("Dwell Click"));
+ super._init(0.5, _("Dwell Click"));
this._hbox = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
this._icon = new St.Icon({ style_class: 'system-status-icon',
var InputSourceIndicator = GObject.registerClass(
class InputSourceIndicator extends PanelMenu.Button {
_init() {
- super._init(0.0, _("Keyboard"));
+ super._init(0.5, _("Keyboard"));
this.connect('destroy', this._onDestroy.bind(this));